In distributed simulations, such as multi-player distributed virtual environments (DVE), power consumption traditionally has not been a major design factor. However, emerging batt...
Weidong Shi, Kalyan S. Perumalla, Richard M. Fujim...
New directions in the provision of end-user computing experiences mean that we need to determine the best way to share data between small mobile computing devices. Partitioning la...
Brian Tripney, Christopher Foley, Richard Gourlay,...
— This work focuses on a class of distributed storage systems whose content may evolve over time. Each component or node of the storage system is mobile and the set of all nodes ...
In IP-based wireless/mobile networks, minimizing handover latency is one of the most important issues. Fast handover mobile IPv6 (FMIPv6) reduces the handover latency by handover p...
A common problem facing mobile computing is disconnected operation, or computing in the absence of a network. Hoarding eases disconnected operation by selecting a subset of the us...