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WCNC
2010
IEEE
15 years 4 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
HUC
2000
Springer
15 years 10 months ago
Event-Driven, Personalizable, Mobile Interactive Spaces
Abstract An infrastructure is currently being deployed for delivering multimedia services using IP endto-end. Mobile devices and application resources, because of their computing c...
Theo Kanter
ICEB
2004
297views Business» more  ICEB 2004»
15 years 8 months ago
Security Measures in Mobile Commerce: Problems and Solutions
Due to the advent of the Internet, electronic business transactions have exploded around the globe. Along with the Internet, wireless technology has exponentially developed as wel...
Sanwar Ali, Waleed Farag, Mohammad A. Rob
WIS
2004
15 years 8 months ago
AuthenLink: A User-Centred Authentication System for a Secure Mobile Commerce
We envision an environment where humans communicate directly with computers without additional authentication inputs like passwords, passphrases, PINs (Personal Identification Num...
Christina Braz, Esma Aïmeur
IMECS
2007
15 years 8 months ago
Approaches to an Adaptive Middleware for Mobile Services
Abstract—Adaptive middleware and wireless networks are hot topics in many discussions today. Literature describes a lot of approaches which are based upon existing middleware tec...
Ulrich Dümichen, Uwe Baumgarten