—Allocating resources for multimedia traffic flows with real-time performance requirements is an important challenge for future packet networks. However, in large-scale networks,...
—In this paper, we propose a quasi-static scheduling (QSS) method applicable to actor-oriented SystemC designs. QSS determines a schedule where several static schedules are combi...
This paper presents a class of multi-agent systems where the state of each agent is driven by its own local protocol, and by exogenous time-varying input signal. These inputs may r...
Monitoring and mining real-time network data streams is crucial for managing and operating data networks. The information that network operators desire to extract from the network...
Pere Barlet-Ros, Gianluca Iannaccone, Josep Sanju&...
In order to perform realistic network simulations, one needs a traffic generator that is capable of generating realistic synthetic traffic in a closed-loop fashion that "look...