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INTETAIN
2009
Springer
16 years 1 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
MHCI
2009
Springer
16 years 1 months ago
Flashlight interaction: a study on mobile phone interaction techniques with large displays
In this paper, we introduce Flashlight interaction, a new approach to light-based interaction between mobile phones and large screens by using the phone camera flashlight. Using a...
Alireza Sahami Shirazi, Christian Winkler, Albrech...
MHCI
2009
Springer
16 years 1 months ago
Using handheld devices for mobile interaction with displays in home environments
An increasing number of households are equipped with a large number of TV sets and more and more of them are large highresolution displays. Furthermore, we see the integration of ...
Andreas Lorenz, Clara Fernandez De Castro, Enrico ...
MHCI
2009
Springer
16 years 1 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
IWCMC
2009
ACM
16 years 1 months ago
Probabilistic counter-based route discovery for mobile ad hoc networks
Conventional on-demand route discovery for ad hoc routing protocols extensively use simple flooding, which could potentially lead to high channel contention, causing redundant ret...
Aminu Mohammed, Mohamed Ould-Khaoua, Lewis M. Mack...