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VRML
2000
ACM
15 years 10 months ago
MVIP - audio enabled multicast VNet
This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
ATAL
2008
Springer
15 years 8 months ago
Using multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CDC
2009
IEEE
160views Control Systems» more  CDC 2009»
15 years 11 months ago
Control of impulsive renewal systems: Application to direct design in networked control
— We consider the control of impulsive systems with jumps triggered by a renewal process, that is, the intervals between jumps are independent and identically distributed. The co...
Duarte Antunes, João Pedro Hespanha, Carlos...
QOFIS
2000
Springer
15 years 10 months ago
The Direct Adjustment Algorithm: A TCP-Friendly Adaptation Scheme
Many distributed multimedia applications have the ability to adapt to uctuations in the network conditions. By adjusting temporal and spatial quality to available bandwidth, or man...
Dorgham Sisalem, Henning Schulzrinne
NCA
2003
IEEE
15 years 11 months ago
A Truthful Mechanism for Fair Load Balancing in Distributed Systems
In this paper we consider the problem of designing load balancing protocols in distributed systems where the participants (e.g. computers, users) are capable of manipulating the l...
Daniel Grosu, Anthony T. Chronopoulos