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» Network conscious design of distributed real-time systems
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ICPP
2009
IEEE
16 years 1 months ago
Speeding Up Distributed MapReduce Applications Using Hardware Accelerators
—In an attempt to increase the performance/cost ratio, large compute clusters are becoming heterogeneous at multiple levels: from asymmetric processors, to different system archi...
Yolanda Becerra, Vicenç Beltran, David Carr...
DEBS
2009
ACM
15 years 9 months ago
Event-based systems: opportunities and challenges at exascale
Streaming data models have been shown to be useful in many applications requiring high-performance data exchange. Application-level overlay networks are a natural way to realize t...
Greg Eisenhauer, Matthew Wolf, Hasan Abbasi, Karst...
MOBIHOC
2008
ACM
16 years 6 months ago
Bubble rap: social-based forwarding in delay tolerant networks
In this paper we seek to improve our understanding of human mobility in terms of social structures, and to use these structures in the design of forwarding algorithms for Pocket S...
Pan Hui, Jon Crowcroft, Eiko Yoneki
NDSS
2005
IEEE
16 years 4 days ago
MOVE: An End-to-End Solution to Network Denial of Service
We present a solution to the denial of service (DoS) problem that does not rely on network infrastructure support, conforming to the end-to-end (e2e) design principle. Our approac...
Angelos Stavrou, Angelos D. Keromytis, Jason Nieh,...
ACMACE
2005
ACM
16 years 4 days ago
Achieving fairness in multiplayer network games through automated latency balancing
Over the past few years, the prominence of multiplayer network gaming has increased dramatically in the Internet. The effect of network delay (lag) on multiplayer network gaming h...
Sebastian Zander, Ian Leeder, Grenville J. Armitag...