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INFOCOM
2009
IEEE
16 years 1 months ago
Optimum Network Coding for Delay Sensitive Applications in WiMAX Unicast
—MAC layer random network coding (MRNC) was proposed in [1] as an alternative to HARQ for reliable data transmission in WiMAX unicast. It has been shown that MRNC achieves a high...
Amin Alamdar Yazdi, Sameh Sorour, Shahrokh Valaee,...
NETGAMES
2004
ACM
16 years 3 days ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
KBSE
2009
IEEE
16 years 1 months ago
Cache-Based Model Checking of Networked Applications: From Linear to Branching Time
Abstract—Many applications are concurrent and communicate over a network. The non-determinism in the thread and communication schedules makes it desirable to model check such sys...
Cyrille Artho, Watcharin Leungwattanakit, Masami H...
WCE
2007
15 years 7 months ago
Applications of Wireless Sensor Networks
— Wireless Sensor Networks (WSNs) are spreading around in multiple fields of applications because they perform measuring tasks in a flexible way. This paper presents a survey on ...
João Miguel Ferro, Luís M. Borges, F...
ADHOC
2010
217views more  ADHOC 2010»
15 years 6 months ago
Multiplayer games over Vehicular Ad Hoc Networks: A new application
In this paper we investigate the possibility of a new type of application, namely multiplayer games, in a Vehicular Ad Hoc Network (VANET) environment. First, we analyze the avail...
Ozan K. Tonguz, Mate Boban