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NETGAMES
2004
ACM
16 years 6 days ago
Implementation of a service platform for online games
Large-scale multiplayer online games require considerable investment in hosting infrastructures. However, the difficulty of predicting the success of a new title makes investing ...
Anees Shaikh, Sambit Sahu, Marcel-Catalin Rosu, Mi...
CIKM
2003
Springer
16 years 20 hour ago
Hierarchical graph indexing
Traffic analysis, in the context of Telecommunications or Internet and Web data, is crucial for large network operations. Data in such networks is often provided as large graphs w...
James Abello, Yannis Kotidis
IWQOS
2001
Springer
15 years 11 months ago
Differentiated Services over Shared Media
The growing use of multimedia communication applications with specific bandwidth and real time delivery requirements has created the need for a new Internet in which traditional be...
Pascal Anelli, Gwendal Le Grand
UIST
2000
ACM
15 years 11 months ago
A programming model for active documents
Traditionally, designers organize software system as active end-points (e.g. applications) linked by passive infrastructures (e.g. networks). Increasingly, however, networks and i...
Paul Dourish, W. Keith Edwards, Jon Howell, Anthon...
ISN
1999
Springer
139views Communications» more  ISN 1999»
15 years 11 months ago
Simplifying Real-Time Multimedia Application Development Using Session Descriptions
This paper presents a novel approach that simplifies real-time multimedia communication applications development and service provision. Such applications are no longer required to...
Sarom Ing, Steve Rudkin