Sciweavers

3061 search results - page 496 / 613
» Network Load Games
Sort
View
MOMM
2006
ACM
168views Communications» more  MOMM 2006»
16 years 9 days ago
Mobile P2P Web Service Creation using SIP
: Telecommunication networks and the Internet are growing together. Peer-to-Peer (P2P) services which are originally offered by network providers, like telephony and messaging, ar...
Guido Gehlen, Fahad Aijaz, Yi Zhu, Bernhard Walke
NETGAMES
2006
ACM
16 years 9 days ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz
CEC
2005
IEEE
15 years 12 months ago
Coevolution of neural Go players in a cultural environment
Abstract- We present experiments (co)evolving Go players based on artificial neural networks (ANNs) for a 5x5 board. ANN structure and weights are encoded in multi–chromosomal g...
Helmut A. Mayer, Peter Maier
NETGAMES
2003
ACM
15 years 11 months ago
Priority-based distribution trees for application-level multicast
In this paper, we propose a novel multicast routing algorithm that is based on application-level priorities and network characteristics: The application may specify an individual ...
Jürgen Vogel, Jörg Widmer, Dirk Farin, M...
CONEXT
2007
ACM
15 years 10 months ago
Internet economics: the use of Shapley value for ISP settlement
Within the current Internet, autonomous ISPs implement bilateral agreements, with each ISP establishing agreements that suit its own local objective to maximize its profit. Peerin...
Richard T. B. Ma, Dah-Ming Chiu, John C. S. Lui, V...