This paper presents the evolving objects library (EOlib), an object-oriented framework for evolutionary computation (EC) that aims to provide a flexible set of classes to build EC...
The use of Shared Virtual Environments is growing in areas such as multi-player video games, military and industrial training, and collaborative design and engineering. At the sam...
Many modern computing environments involve dynamic peer groups. Distributed simulation, multi-user games, conferencing and replicated servers are just a few examples. Given the op...
The automated prediction of a user's interests and requirements is an area of interest to the Artificial Intelligence community. However, current predictive statistical approa...
Ingrid Zukerman, David W. Albrecht, Ann E. Nichols...
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...