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NOSSDAV
2004
Springer
15 years 12 months ago
Distributed server replication in large scale networks
Quality of service for high-bandwidth or delay-sensitive applications in the Internet, such as streaming media and online games, can be significantly improved by replicating serv...
Bong-Jun Ko, Dan Rubenstein
MM
2010
ACM
208views Multimedia» more  MM 2010»
15 years 6 months ago
Mobile video streaming in modern wireless networks
Increasingly more users use mobile devices to watch videos streamed over wireless networks, and they demand more content at better quality. For example, market forecasts reveal th...
Mohamed Hefeeda, Cheng-Hsin Hsu
CORR
2006
Springer
116views Education» more  CORR 2006»
15 years 6 months ago
Energy Efficiency and Delay Quality-of-Service in Wireless Networks
The energy-delay tradeoffs in wireless networks are studied using a game-theoretic framework. A multi-class multipleaccess network is considered in which users choose their transmi...
Farhad Meshkati, H. Vincent Poor, Stuart C. Schwar...
JSAC
2006
149views more  JSAC 2006»
15 years 6 months ago
A Cross-Layer Optimization Framework for Multihop Multicast in Wireless Mesh Networks
The optimal and distributed provisioning of high throughput in mesh networks is known as a fundamental but hard problem. The situation is exacerbated in a wireless setting due to t...
Jun Yuan, Zongpeng Li, Wei Yu, Baochun Li
INFOCOM
2010
IEEE
15 years 5 months ago
Pricing and Incentives in Peer-to-Peer Networks
—Peer-to-peer (P2P) networks offer a cost effective and easily deployable framework for sharing user-generated content. However, intrinsic incentive problems reside in P2P networ...
Jaeok Park, Mihaela van der Schaar