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IAT
2007
IEEE
16 years 29 days ago
A Distributed Algorithm for Finding Nucleolus-Stable Payoff Divisions
The agents in multiagent systems can coordinate their actions and handle tasks jointly by forming coalitions. One of the important steps in this process is the fair division of pa...
Hrishikesh J. Goradia, José M. Vidal
DBISP2P
2004
Springer
162views Database» more  DBISP2P 2004»
16 years 1 days ago
CISS: An Efficient Object Clustering Framework for DHT-Based Peer-to-Peer Applications
Distributed Hash Tables (DHTs) have been widely adopted in many Internet-scale P2P systems. Emerging P2P applications such as massively multi player online games (MMOGs) and P2P ca...
Jinwon Lee, Hyonik Lee, Seungwoo Kang, Sungwon Pet...
COMCOM
2008
112views more  COMCOM 2008»
15 years 6 months ago
A game-theoretic analysis of wireless access point selection by mobile users
A user located in a congested area of a wireless LAN may benefit by moving to a less-crowded area and using a less-loaded access point. This idea has gained attention from research...
Kimaya Mittal, Elizabeth M. Belding, Subhash Suri
HCI
2009
15 years 4 months ago
Seeing the World through an Expert's Eyes: Context-Aware Display as a Training Companion
Responsive Adaptive Display Anticipates Requests (RADAR) is a domain general system that learns to highlight an individual's preferred information displays, given the current ...
Marc T. Tomlinson, Michael Howe, Bradley C. Love
SPAA
2004
ACM
16 years 2 days ago
Adaptive channel queue routing on k-ary n-cubes
This paper introduces a new adaptive method, Channel Queue Routing (CQR), for load-balanced routing on k-ary n-cube interconnection networks. CQR estimates global congestion in th...
Arjun Singh, William J. Dally, Amit K. Gupta, Bria...