In order for pervasive computing to realize its full potential, pervasive applications have to be able to operate without support from fixed communication infrastructure at least ...
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
This demo presents Hyperion, a prototype system that supports data sharing for a network of independent Peer Relational Database Management Systems (PDBMSs). The nodes of such a n...
Discovery of services and other named resources is expected to be a crucial feature for the usability of mobile ad-hoc networks (MANETs). In this paper, we propose a mechanism for...
Trajectory based forwarding (TBF) is a novel method to forward packets in a dense ad hoc network that makes it possible to route a packet along a predefined curve. It is a genera...