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DSRT
2003
IEEE
16 years 14 days ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ISWC
2003
IEEE
16 years 13 days ago
Towards a design framework for wearable electronic textiles
This paper presents a design framework for wearable electronic textiles. The focus is on the design and simulation issues that arise from the interaction of the electronic textile...
Thomas Martin, Mark T. Jones, Joshua Edmison, Ravi...
MSS
2003
IEEE
117views Hardware» more  MSS 2003»
16 years 13 days ago
NAS Switch: A Novel CIFS Server Virtualization
This paper proposes a CIFS Server virtualization method which requires no proprietary software or hardware for clients or NAS units. The method is implemented as an in-band networ...
Wataru Katsurashima, Satoshi Yamakawa, Takashi Tor...
PG
2003
IEEE
16 years 13 days ago
Neural Meshes: Statistical Learning Based on Normals
We present a method for the adaptive reconstruction of a surface directly from an unorganized point cloud. The algorithm is based on an incrementally expanding Neural Network and ...
Won-Ki Jeong, Ioannis P. Ivrissimtzis, Hans-Peter ...
SBACPAD
2003
IEEE
121views Hardware» more  SBACPAD 2003»
16 years 13 days ago
Optimizing Packet Capture on Symmetric Multiprocessing Machines
Traffic monitoring and analysis based on general purpose systems with high speed interfaces, such as Gigabit Ethernet and 10 Gigabit Ethernet, requires carefully designed software...
Gianluca Varenni, Mario Baldi, Loris Degioanni, Fu...
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