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SECON
2008
IEEE
16 years 1 months ago
Cue-Based Networking Using Wireless Sensor Networks: A Video-over-IP Application
—In this paper we present a new approach called cue-based networking that uses hints or cues about the physical environment to optimize networked application behavior. We define...
Yeonsik Jeong, Sriram Lakshmanan, Sandeep Kakumanu...
MOBIHOC
2009
ACM
16 years 7 months ago
WARPnet: clean slate research on deployed wireless networks
In this demo we present the Wireless Open-Access Research Platform for Networks (WARPnet), a research testbed aimed at performing experiments at the network level. The platform is...
Siddharth Gupta, Chris Hunter, Patrick Murphy, Ash...
EDOC
2002
IEEE
15 years 11 months ago
Constraint Based Network Adaptation for Ubiquitous Applications
In this paper, we present a constraint-based approach for selecting and deploying active network components, called proxylets, which execute on servers within the network to perfo...
Krish T. Krishnakumar, Morris Sloman
JVA
2006
IEEE
16 years 20 days ago
Features of Future Network Processor Architectures
As network applications are becoming increasingly sophisticated and internet traffic is getting heavier, future network processors must continue processing computation-intensive ...
Kyueun Yi, Jean-Luc Gaudiot
P2P
2009
IEEE
189views Communications» more  P2P 2009»
16 years 1 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni