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DIGRA
2005
Springer
16 years 4 days ago
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators
Cinematography describes principles and techniques pertaining to the effective use of cameras to film live action. The correct application of these principles and techniques produ...
James Kneafsey, Hugh McCabe
ICCSA
2005
Springer
16 years 3 days ago
Variability Design and Customization Mechanisms for COTS Components
Component-Based Development (CBD) is gaining popularity as an effective reuse technology. Components in CBD are mainly for interorganizational reuse, rather than intra-organization...
Soo Dong Kim, Hyun Gi Min, Sung Yul Rhew
IVA
2005
Springer
16 years 3 days ago
Integrating Social Skills in Task-Oriented 3D IVA
Abstract. This paper presents a set of mechanisms oriented to incorporate social information into the decision taking of task-oriented 3DIVA. The aim of this approach is to integra...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
JELIA
2004
Springer
15 years 12 months ago
Hierarchical Decision Making by Autonomous Agents
Abstract. Often, decision making involves autonomous agents that are structured in a complex hierarchy, representing e.g. authority. Typically the agents share the same body of kno...
Stijn Heymans, Davy Van Nieuwenborgh, Dirk Vermeir
METRICS
2003
IEEE
15 years 12 months ago
A Metrics Suite for Measuring Reusability of Software Components
In component-based software development, it is necessary to measure the reusability of components in order to realize the reuse of components effectively. There are some product m...
Hironori Washizaki, Hirokazu Yamamoto, Yoshiaki Fu...
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