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ICAT
2007
IEEE
16 years 15 days ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
SRDS
2003
IEEE
15 years 11 months ago
Group Communication Protocols under Errors
Group communication protocols constitute a basic building block for highly dependable distributed applications. Designing and correctly implementing a group communication system (...
Claudio Basile, Long Wang, Zbigniew Kalbarczyk, Ra...
COMPSAC
1999
IEEE
15 years 10 months ago
Dynamic Software Architecture Slicing
As the complexity of software systems increases, so need for a good mechanism of abstraction. architecture design is an abstraction, hiding an immense amount of details about the ...
Taeho Kim, Yeong-Tae Song, Lawrence Chung, Dung T....
CHI
1995
ACM
15 years 9 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch
CHI
2010
ACM
15 years 8 months ago
Sequential art for science and CHI
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...