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MM
1993
ACM
107views Multimedia» more  MM 1993»
15 years 10 months ago
What Video Can and Can't Do for Collaboration: A Case Study
As multimedia becomes an integral part of collaborative systems, we must understand how to design such systems to support users’ rich set of existing interaction skills, rather ...
Ellen Isaacs, John C. Tang
EXPERT
2002
146views more  EXPERT 2002»
15 years 6 months ago
The Frame-Based Module of the SUISEKI Information Extraction System
names in the same abstract already indicates a relation between them. Because of its simplicity, we can apply this approach to large amounts of text and establish interaction netwo...
Christian Blaschke, Alfonso Valencia
CHI
2011
ACM
14 years 10 months ago
PaperPhone: understanding the use of bend gestures in mobile devices with flexible electronic paper displays
Flexible displays potentially allow for interaction styles that resemble those used in paper documents. Bending the display, e.g., to page forward, shows particular promise as an ...
Byron Lahey, Audrey Girouard, Winslow Burleson, Ro...
WWW
2007
ACM
16 years 7 months ago
Learning information intent via observation
Workers in organizations frequently request help from assistants by sending request messages that express information intent: an intention to update data in an information system....
Anthony Tomasic, Isaac Simmons, John Zimmerman
UIST
2006
ACM
16 years 17 days ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....