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FSTTCS
2006
Springer
15 years 10 months ago
Game Semantics for Higher-Order Concurrency
Abstract. We describe a denotational (game) semantics for a call-byvalue functional language with multiple threads of control, which may communicate values of general type on local...
James Laird
SIGGRAPH
1987
ACM
15 years 10 months ago
Flocks, herds and schools: A distributed behavioral model
The aggregate motion of a flock of birds, a herd of land animals, or a school of fish is a beautiful and familiar part of the natural world. But this type of complex motion is rar...
Craig W. Reynolds
ACL
2008
15 years 8 months ago
High Frequency Word Entrainment in Spoken Dialogue
Cognitive theories of dialogue hold that entrainment, the automatic alignment between dialogue partners at many levels of linguistic representation, is key to facilitating both pr...
Ani Nenkova, Agustín Gravano, Julia Hirschb...
HCI
2007
15 years 8 months ago
Recognition of Affect Conveyed by Text Messaging in Online Communication
Abstract. In this paper, we address the task of affect recognition from text messaging. In order to sense and interpret emotional information expressed through written language, ru...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...
ESANN
2004
15 years 8 months ago
Modelling of biologically plausible excitatory networks: emergence and modulation of neural synchrony
To emphasize the electrical nature of information processing in the brain we use a compartmental model of single neurons. The realistic simulation of wave-like activity in the recu...
Karsten Kube, Andreas Herzog, Vadym Spravedlyvyy, ...