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IJVR
2007
124views more  IJVR 2007»
15 years 6 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...
ALIFE
1998
15 years 6 months ago
Emergence of Multicellular Organisms with Dynamic Differentiation and Spatial Pattern
The origin of multicellular organisms and the mechanism of development in cell societies are studied by choosing a model with intracellular biochemical dynamics allowing for oscill...
Chikara Furusawa, Kunihiko Kaneko
JUCS
2002
101views more  JUCS 2002»
15 years 6 months ago
Modelling Agents as Observable Sources
Abstract: Observation is a fundamental interaction pattern in today's computerbased systems. Adopting observation as the main modelling criterion, computer-based systems can b...
Mirko Viroli, Andrea Omicini
UAIS
2002
105views more  UAIS 2002»
15 years 6 months ago
Assessing continuity and compatibility in augmented reality systems
Integrating computer-based information into the real world of the user, is becoming a crucial challenge for the designers of interactive systems. The Augmented Reality (AR) paradig...
Emmanuel Dubois, Laurence Nigay, Jocelyne Troccaz
HCI
2009
15 years 4 months ago
Impact of Gaze Analysis on the Design of a Caption Production Software
Producing caption for the deaf and hearing impaired is a labor intensive task. We implemented a software tool, named SmartCaption, for assisting the caption production process usin...
Claude Chapdelaine, Samuel Foucher, Langis Gagnon