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CHI
2002
ACM
16 years 6 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
ICWS
2009
IEEE
16 years 3 months ago
A Tool for Choreography Analysis Using Collaboration Diagrams
Analyzing interactions among peers that interact via messages is a crucial problem due to increasingly distributed nature of current software systems, especially the ones built us...
Tevfik Bultan, Chris Ferguson, Xiang Fu
CHI
2007
ACM
16 years 7 months ago
Providing affective information to family and friends based on social networks
We are developing a computer system which provides information about babies in neonatal intensive care to family members and friends. A key challenge is deciding what information ...
Wendy Moncur
GBRPR
2007
Springer
16 years 21 days ago
Grouping Using Factor Graphs: An Approach for Finding Text with a Camera Phone
Abstract. We introduce a new framework for feature grouping based on factor graphs, which are graphical models that encode interactions among arbitrary numbers of random variables....
Huiying Shen, James Coughlan
IVA
2005
Springer
16 years 23 hour ago
A Conversational Agent as Museum Guide - Design and Evaluation of a Real-World Application
This paper describes an application of the conversational agent Max in a real-world setting. The agent is employed as guide in a public computer museum, where he engages with visit...
Stefan Kopp, Lars Gesellensetter, Nicole C. Kr&aum...