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ICALP
2009
Springer
16 years 6 months ago
Reachability in Stochastic Timed Games
We define stochastic timed games, which extend two-player timed games with probabilities (following a recent approach by Baier et al), and which extend in a natural way continuous-...
Patricia Bouyer, Vojtech Forejt
IROS
2009
IEEE
126views Robotics» more  IROS 2009»
16 years 1 months ago
Engineering self-adaptive modular robotics: A bio-inspired approach
— In nature, animal groups achieve robustness and scalability with each individual executes a simple and adaptive strategy. Inspired by this phenomenon, we propose a decentralize...
Chih-Han Yu, Radhika Nagpal
KI
2009
Springer
16 years 1 months ago
Machine Learning Techniques for Selforganizing Combustion Control
Abstract. This paper presents the overall system of a learning, selforganizing, and adaptive controller used to optimize the combustion process in a hard-coal fired power plant. T...
Erik Schaffernicht, Volker Stephan, Klaus Debes, H...
RULEML
2009
Springer
16 years 1 months ago
TomML: A Rule Language for Structured Data
Abstract. We present the Tom language that extends Java with the purpose of providing high level constructs inspired by the rewriting community. Tom bridges thus the gap between a ...
Horatiu Cirstea, Pierre-Etienne Moreau, Antoine Re...
CDC
2008
IEEE
16 years 1 months ago
Suppressing intersample behavior in Iterative Learning Control
— Iterative Learning Control (ILC) is a control strategy to improve the performance of digital batch repetitive processes. Due to its digital implementation, discrete time ILC ap...
Tom Oomen, Jeroen van de Wijdeven, Okko Bosgra