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TEI
2009
ACM
141views Hardware» more  TEI 2009»
16 years 1 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
MFCS
2009
Springer
16 years 1 months ago
Snake-Deterministic Tiling Systems
The concept of determinism, while clear and well assessed for string languages, is still matter of research as far as picture languages are concerned. We introduce here a new kind ...
Violetta Lonati, Matteo Pradella
IPPS
2003
IEEE
15 years 11 months ago
Parallel Tabu Search in a Heterogeneous Environment
In this paper, we discuss a parallel tabu search algorithm with implementation in a heterogeneous environment. Two parallelization strategies are integrated: functional decomposit...
Ahmad A. Al-Yamani, Sadiq M. Sait, Hassan Barada, ...
COLT
2001
Springer
15 years 11 months ago
Intrinsic Complexity of Learning Geometrical Concepts from Positive Data
Intrinsic complexity is used to measure the complexity of learning areas limited by broken-straight lines (called open semi-hulls) and intersections of such areas. Any strategy le...
Sanjay Jain, Efim B. Kinber
AAAI
1998
15 years 7 months ago
The Dynamics of Reinforcement Learning in Cooperative Multiagent Systems
Reinforcement learning can provide a robust and natural means for agents to learn how to coordinate their action choices in multiagent systems. We examine some of the factors that...
Caroline Claus, Craig Boutilier