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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
16 years 19 days ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
ICALP
2005
Springer
16 years 6 days ago
Computational Bounds on Hierarchical Data Processing with Applications to Information Security
Motivated by the study of algorithmic problems in the domain of information security, in this paper, we study the complexity of a new class of computations over a collection of va...
Roberto Tamassia, Nikos Triandopoulos
AFPAC
2000
Springer
341views Mathematics» more  AFPAC 2000»
15 years 11 months ago
An Associative Perception-Action Structure Using a Localized Space Variant Information Representation
Abstract. Most of the processing in vision today uses spatially invariant operations. This gives efficient and compact computing structures, with the conventional convenient separa...
Gösta H. Granlund
BMCBI
2010
148views more  BMCBI 2010»
15 years 6 months ago
Structuring heterogeneous biological information using fuzzy clustering of k-partite graphs
Background: Extensive and automated data integration in bioinformatics facilitates the construction of large, complex biological networks. However, the challenge lies in the inter...
Mara L. Hartsperger, Florian Blöchl, Volker S...
BMCBI
2008
166views more  BMCBI 2008»
15 years 6 months ago
Learning transcriptional regulatory networks from high throughput gene expression data using continuous three-way mutual informa
Background: Probability based statistical learning methods such as mutual information and Bayesian networks have emerged as a major category of tools for reverse engineering mecha...
Weijun Luo, Kurt D. Hankenson, Peter J. Woolf