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TABLETOP
2007
IEEE
16 years 1 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
SCIA
2007
Springer
162views Image Analysis» more  SCIA 2007»
16 years 27 days ago
A Robust Approach for 3D Cars Reconstruction
Computing high quality 3D models from multi-view stereo reconstruction is an active topic as can be seen in a recent review [15]. Most approaches make the strong assumption that th...
Adrien Auclair, Laurent D. Cohen, Nicole Vincent
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
16 years 26 days ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
NORDICHI
2006
ACM
16 years 22 days ago
Augmenting refrigerator magnets: why less is sometimes more
In this paper we present a number of augmented refrigerator magnet concepts. The concepts are shown to be derived from previous research into the everyday use of fridge surfaces. ...
Alex S. Taylor, Laurel Swan, Rachel Eardley, Abiga...
181
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ICCV
2003
IEEE
16 years 2 days ago
On the Epipolar Geometry of the Crossed-Slits Projection
The Crossed-Slits (X-Slits) camera is defined by two nonintersecting slits, which replace the pinhole in the common perspective camera. Each point in space is projected to the im...
Doron Feldman, Tomás Pajdla, Daphna Weinsha...