Previous parametric representations of smooth genus-zero surfaces require a collection of abutting patches (e.g. splines, NURBS, recursively subdivided polygons). We introduce a s...
Frank Losasso, Hugues Hoppe, Scott Schaefer, Joe D...
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
We present a method for calculating the boundary of objects from Discrete Indicator Functions that store 2material volume fractions with a high degree of accuracy. Although Marchi...
We describe a method for training object detectors using a generalization of the cascade architecture, which results in a detection rate and speed comparable to that of the best p...
Abstract. This paper addresses the problem of finding glass objects in images. Visual cues obtained by combining the systematic distortions in background texture occurring at the b...