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CG
2010
Springer
15 years 6 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert
CGF
2008
105views more  CGF 2008»
15 years 6 months ago
Curvature-Domain Shape Processing
We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The c...
Michael Eigensatz, Robert W. Sumner, Mark Pauly
CAD
2006
Springer
15 years 6 months ago
Trimming local and global self-intersections in offset curves/surfaces using distance maps
A robust and efficient algorithm for trimming both local and global self-intersections in offset curves and surfaces is presented. Our scheme is based on the derivation of a ratio...
Joon-Kyung Seong, Gershon Elber, Myung-Soo Kim
GC
2006
Springer
15 years 6 months ago
The Semi-Arc Automorphism Group of a Graph with Application to Map Enumeration
A map is a connected topological graph cellularly embedded in a surface. For a given graph , its genus distribution of rooted maps and embeddings on orientable and non-orientable s...
Linfan Mao, Yanpei Liu, Erling Wei
JVCA
2006
206views more  JVCA 2006»
15 years 6 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim