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RT
1998
Springer
15 years 10 months ago
Three Point Clustering for Radiance Computations
Abstract. There has been great success in speeding up global illumination computation in diffuse environments. The concept of clustering allows radiosity computations even for scen...
Marc Stamminger, Philipp Slusallek, Hans-Peter Sei...
CVPR
1999
IEEE
16 years 8 months ago
Shape from Recognition and Learning: Recovery of 3-D Face Shapes
In this paper, a novel framework for the recovery of 3D surfaces of faces from single images is developed. The underlying principle is shape from recognition, i.e. the idea that p...
Dibyendu Nandy, Jezekiel Ben-Arie
CVPR
1999
IEEE
16 years 8 months ago
Illumination Distribution from Shadows
The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object ...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi
CVPR
2004
IEEE
16 years 8 months ago
A Flexible Projector-Camera System for Multi-Planar Displays
We present a novel multi-planar display system based on an uncalibrated projector-camera pair. Our system exploits the juxtaposition of planar surfaces in a room to create ad-hoc ...
Mark Ashdown, Matthew Flagg, Rahul Sukthankar, Jam...
CVPR
2007
IEEE
16 years 8 months ago
ShadowCuts: Photometric Stereo with Shadows
We present an algorithm for performing Lambertian photometric stereo in the presence of shadows. The algorithm has three novel features. First, a fast graph cuts based method is u...
Manmohan Krishna Chandraker, Sameer Agarwal, David...