In 3-axis NC (Numerical Control) machining, various cutters are used and the offset compensation for these cutters is important for a gouge free tool path generation. This paper i...
The idea of Phong Shading is applied to subdivision surfaces: normals are associated with vertices and the same construction is used for both locations and normals. This creates v...
This paper presents computationally and physically augmented desktop objects - “Things that hover” - that is capable of moving autonomously on desktop, and discusses about tec...
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. The method is based on detecting a single planar surface in the scene directly fro...
The design of physical interfaces has been constrained by the relative akinesis of the material world. Current advances in materials science promise to change this. In this paper, ...