Sciweavers

3639 search results - page 285 / 728
» Multitouch and surface computing
Sort
View
CAD
2005
Springer
15 years 6 months ago
Triangular mesh offset for generalized cutter
In 3-axis NC (Numerical Control) machining, various cutters are used and the offset compensation for these cutters is important for a gouge free tool path generation. This paper i...
Su-Jin Kim, Min-Yang Yang
TOG
2008
78views more  TOG 2008»
15 years 6 months ago
Subdivision shading
The idea of Phong Shading is applied to subdivision surfaces: normals are associated with vertices and the same construction is used for both locations and normals. This creates v...
Marc Alexa, Tamy Boubekeur
CHI
2011
ACM
14 years 10 months ago
Things that hover: interaction with tiny battery-less robots on desktop
This paper presents computationally and physically augmented desktop objects - “Things that hover” - that is capable of moving autonomously on desktop, and discusses about tec...
Takashi Miyaki, Yong Ding, Behnam Banitalebi, Mich...
CAIP
1993
Springer
178views Image Analysis» more  CAIP 1993»
15 years 10 months ago
Robust Recovery of Ego-Motion
A robust method is introduced for computing the camera motion (the ego-motion) in a static scene. The method is based on detecting a single planar surface in the scene directly fro...
Michal Irani, Benny Rousso, Shmuel Peleg
PUC
2011
15 years 1 months ago
Shape-changing interfaces
The design of physical interfaces has been constrained by the relative akinesis of the material world. Current advances in materials science promise to change this. In this paper, ...
Marcelo Coelho, Jamie Zigelbaum