A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
This work introduces a new technique for highly detailed, interactive liquid simulations. Similar to the mode-splitting method (used e.g. in oceanography), we separate the simulat...
In this paper we present a technique for computing translational gradients of indirect surface reflectance in scenes containing participating media and significant occlusions. The...
Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jen...
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Abstract--Smooth surface extraction using partial differential equations (PDEs) is a well-known and widely used technique for visualizing volume data. Existing approaches operate o...