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TVCG
2008
144views more  TVCG 2008»
15 years 6 months ago
Silhouette Smoothing for Real-Time Rendering of Mesh Surfaces
Coarse piecewise linear approximation of surfaces causes undesirable polygonal appearance of silhouettes. We present an efficient method for smoothing the silhouettes of coarse tri...
Lu Wang, Changhe Tu, Wenping Wang, Xiangxu Meng, B...
CGF
1998
134views more  CGF 1998»
15 years 6 months ago
Progressive Iso-Surface Extraction from Hierarchical 3D Meshes
A multiresolution data decomposition offers a fundamental framework supporting compression, progressive transmission, and level-of-detail (LOD) control for large two or three dime...
Wenli Cai, Georgios Sakas, Roberto Grosso, Thomas ...
IPMI
2009
Springer
16 years 7 months ago
Persistence Diagrams of Cortical Surface Data
We present a novel framework for characterizing signals in images using techniques from computational algebraic topology. This technique is general enough for dealing with noisy mu...
Moo K. Chung, Peter Bubenik, Peter T. Kim
IROS
2007
IEEE
100views Robotics» more  IROS 2007»
16 years 27 days ago
Roughness feeling telepresence system on the basis of real-time estimation of surface wavelengths
Abstract— Tactile telepresence has been expected to be technology which encourages operators of robotic systems to remotely maneuver objects or recognize materials being touched ...
Shogo Okamoto, Masashi Konyo, Takashi Maeno, Satos...
3DPVT
2006
IEEE
160views Visualization» more  3DPVT 2006»
16 years 21 days ago
Geometry Refinement of 3D Surfaces Using Kriging
3D imaging is a popular method for acquiring accurate models for a variety of applications. However, the size of the geometric features that can be modeled in this manner is depen...
Brad Grinstead, Andreas Koschan, Mongi A. Abidi