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IPPS
2008
IEEE
16 years 1 months ago
Resource allocation in a client/server hybrid network for virtual world environments
The creation of a virtual world environment (VWE) has significant costs, such as maintenance of server rooms, server administration, and customer service. The initial development...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
CORR
2010
Springer
135views Education» more  CORR 2010»
15 years 6 months ago
Gravitational tree-code on graphics processing units: implementation in CUDA
We present a new very fast tree-code which runs on massively parallel Graphical Processing Units (GPU) with NVIDIA CUDA architecture. The tree-construction and calculation of mult...
Evghenii Gaburov, Jeroen Bédorf, Simon Port...
162
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ICASSP
2011
IEEE
14 years 10 months ago
Consensus-based distributed particle filtering algorithms for cooperative blind equalization in receiver networks
We describe in this paper novel consensus-based distributed particle filtering algorithms which are applied to cooperative blind equalization of frequency-selective channels in a...
Claudio J. Bordin, Marcelo G. S. Bruno
PVM
2007
Springer
16 years 29 days ago
Grid Services for MPI
Institutional grids consist of the aggregation of clusters belonging to different administrative domains to build a single parallel machine. To run an MPI application over an inst...
Camille Coti, Ala Rezmerita, Thomas Hérault...
GRID
2004
Springer
16 years 7 days ago
On The Feasibility of Running Entity-Level Simulations on Grid Platforms
Scientists have long relied on abstract models to study phenomena that are too complex for direct observation and experimentation. As new scientific modeling methodologies emerge...
Alan Su, Francine Berman, Henri Casanova