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191
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DAGM
2004
Springer
16 years 20 days ago
Silhouette Based Human Motion Estimation
This paper proposes a system for model based human motion estimation. We start with a human model generation system, which uses a set of input images to automatically generate a f...
Bodo Rosenhahn, Reinhard Klette, Gerald Sommer
200
Voted
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 8 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
209
Voted
NPAR
2000
ACM
15 years 11 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
CGF
2005
156views more  CGF 2005»
15 years 7 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross