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ICPR
2004
IEEE
16 years 7 months ago
Non-linear Reflectance Model for Bidirectional Texture Function Synthesis
A rough texture modelling involves a huge image data-set - the Bidirectional Texture Function (BTF). This 6-dimensional function depends on planar texture coordinates as well as o...
Jirí Filip, Michal Haindl
CHI
2005
ACM
16 years 7 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
16 years 2 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
ACCV
2009
Springer
16 years 1 months ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven
WACV
2008
IEEE
16 years 1 months ago
Intraoperative Visualization of Anatomical Targets in Retinal Surgery
Certain surgical procedures require a high degree of precise manual control within a very restricted area. Retinal surgeries are part of this group of procedures. During vitreoret...
Ioana Fleming, Sandrine Voros, Balázs V&aac...