This paper presents a scalable approach to crowd simulation that can generate complex and varied simulations by using multiple types of individuals in a crowd. Efficiency is attai...
This paper presents a real-time auditory and visual tracking of multiple objects for humanoid under real-world environments. Real-time processing is crucial for sensorimotor tasks...
In this paper we present an algorithm to construct low-cost source trees for multicast with multiple QoS constraints and dynamic membership. Assuming the availability of link-state...
We study multiple predicate learning in an empirical setting. Problems with existing inductive logic programming approaches in this setting are sketched and an empirical ILP syste...
—Partitioned global address space (PGAS) languages, such as Unified Parallel C (UPC) have the promise of being productive. Due to the shared address space view that they provide,...