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ISVC
2009
Springer
16 years 1 months ago
DRONE: A Flexible Framework for Distributed Rendering and Display
The available rendering performance on current computers increases constantly, primarily by employing parallel algorithms using the newest many-core hardware, as for example multi-...
Michael Repplinger, Alexander Löffler, Dmitri...
LION
2009
Springer
145views Optimization» more  LION 2009»
16 years 1 months ago
A Variable Neighborhood Descent Search Algorithm for Delay-Constrained Least-Cost Multicast Routing
Abstract. The rapid evolution of real-time multimedia applications requires Quality of Service (QoS) based multicast routing in underlying computer networks. The constrained Steine...
Rong Qu, Ying Xu, Graham Kendall
MDM
2009
Springer
118views Communications» more  MDM 2009»
16 years 1 months ago
DigestJoin: Exploiting Fast Random Reads for Flash-Based Joins
Abstract—Flash disks have been an emerging secondary storage media. In particular, there have been portable devices, multimedia players and laptop computers that are configured ...
Yu Li, Sai Tung On, Jianliang Xu, Byron Choi, Haib...
MHCI
2009
Springer
16 years 1 months ago
Hands on music: physical approach to interaction with digital music
Mobile users listen to large digital music libraries with thousands of songs. Browsing such libraries in mobile contexts is difficult due to constraints of the context and devices...
Janne Bergman, Jarmo Kauko, Jaakko Keränen
NOSSDAV
2009
Springer
16 years 1 months ago
Fine-grained scalable streaming from coarse-grained videos
Scalable video is an attractive option for adapting the bandwidth consumption of streaming video to the available bandwidth. Fine-grained scalability can adapt most closely to the...
Pengpeng Ni, Alexander Eichhorn, Carsten Griwodz, ...
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