This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Abstract--With the advance of wireless communication technology, it is quite common for people to view maps or get related services from the handheld devices, such as mobile phones...
Home networking is the collection of elements that process, manage, transport, and store information, enabling the connection and integration of multiple computing, control, monit...
Zhefan Jiang, Sangok Kim, Kanghee Lee, Hyunchul Ba...