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ICMCS
2008
IEEE
154views Multimedia» more  ICMCS 2008»
16 years 1 months ago
Using wavpack for real-time audio coding in interactive applications
Highly interactive real-time music applications like network music performance (NMP) currently lack appropriate audio codecs that meet both demands for low delay and high audio qu...
Zefir Kurtisi, Lars C. Wolf
ICMCS
2000
IEEE
68views Multimedia» more  ICMCS 2000»
15 years 11 months ago
Selective Signal Cancellation for Multiple-Listener Audio Applications: An Information Theory Approach
Selectively canceling signals at specific locations within an acoustical environment with multiple listeners is of significant importance for home theater, teleconferencing, of...
Sunil Bharitkar, Chris Kyriakakis
MM
2010
ACM
93views Multimedia» more  MM 2010»
15 years 5 months ago
Sonic visualiser: an open source application for viewing, analysing, and annotating music audio files
Sonic Visualiser is a friendly and flexible end-user desktop application for analysis, visualisation, and annotation of music audio files. Its stated goal is to be “the first...
Chris Cannam, Christian Landone, Mark B. Sandler
TOCS
2012
13 years 9 months ago
A File Is Not a File: Understanding the I/O Behavior of Apple Desktop Applications
We analyze the I/O behavior of iBench, a new collection of productivity and multimedia application workloads. Our analysis reveals a number of differences between iBench and typic...
Tyler Harter, Chris Dragga, Michael Vaughn, Andrea...
WETICE
2009
IEEE
16 years 1 months ago
PerfCloud: GRID Services for Performance-Oriented Development of Cloud Computing Applications
—Cloud Computing, born in the e-business context, and GRID computing, originated in the e-science context, are two different but similar paradigms for managing large sets of dist...
Emilio Pasquale Mancini, Massimiliano Rak, Umberto...