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SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 6 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
SIGMETRICS
2002
ACM
133views Hardware» more  SIGMETRICS 2002»
15 years 6 months ago
On the stability of network distance estimation
Estimating end-to-end Internet distance can benefit many applications and services, such as efficient overlay construction, overlay routing and location, and peer-topeer systems. ...
Yan Chen, Khian Hao Lim, Randy H. Katz, Chris Over...
SOFTWARE
2002
15 years 6 months ago
Overview of Fuzzy-RED in Diff-Serv Networks
The rapid growth of the Internet and increased demand to use the Internet for time-sensitive voice and video applications necessitate the design and utilization of new Internet arc...
Loukas Rossides, Chrysostomos Chrysostomou, Andrea...
TOMACS
2002
113views more  TOMACS 2002»
15 years 6 months ago
Simulating heavy tailed processes using delayed hazard rate twisting
Consider the problem of estimating the small probability that the maximum of a random walk exceeds a large threshold, when the process has a negative drift and the underlying rand...
Sandeep Juneja, Perwez Shahabuddin
VLDB
2002
ACM
198views Database» more  VLDB 2002»
15 years 6 months ago
A New Passenger Support System for Public Transport using Mobile Database Access
We have been developing a mobile passenger support system for public transport. Passengers can make their travel plans and purchase necessary tickets by accessing databases via th...
Koichi Goto, Yahiko Kambayashi
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