In this paper, we adopt a direct modeling approach to utilize conversational gesture cues in detecting sentence boundaries, called SUs, in video taped conversations. We treat the ...
Embodied agents or humanoid avatars may effectively be used to communicate with human users. Currently there is a wide range of specification formalisms and scripting languages f...
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
Synchronization is a challenge in the multi-site 3D teleimmersion (3DTI) because it is complicated by the coexistence of highly correlated heterogenous streams from multiple sourc...
We present a tangible user interface based upon mediaBlocks: small, electronically tagged wooden blocks that serve as physical icons (“phicons”) for the containment, transport...