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ISMAR
2006
IEEE
16 years 24 days ago
"Move the couch where?" : developing an augmented reality multimodal interface
This paper describes an augmented reality (AR) multimodal interface that uses speech and paddle gestures for interaction. The application allows users to intuitively arrange virtu...
Sylvia Irawati, Scott Green, Mark Billinghurst, An...
173
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ASSETS
2006
ACM
16 years 23 days ago
Wireless headset communications for vision impaired persons in multi-User environments
Wireless headsets are a great asset to Vision Impaired Persons (VIP’s) as they prove to be much easier to use and reliable than wired equivalents. Radio based wireless headsets ...
Iain Murray, Andrew Pasquale
ACMACE
2005
ACM
16 years 10 days ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
UIST
2004
ACM
16 years 6 days ago
Automatic projector calibration with embedded light sensors
Projection technology typically places several constraints on the geometric relationship between the projector and the projection surface to obtain an undistorted, properly sized ...
Johnny C. Lee, Paul H. Dietz, Dan Maynes-Aminzade,...
VRCAI
2004
ACM
16 years 6 days ago
Mixed reality training application for an oil refinery: user requirements
Introducing mixed reality (MR) into safety-critical environment like oil refinery is difficult, since the environment and organization lays demanding restrictions for the applicat...
Marjaana Träskbäck, Michael Haller