We present an event-driven video adaptation system in this paper. Events are detected by audio/video analysis and annotated by the description schemes (DSs) provided by MPEG-7 Mul...
Min Xu, Jiaming Li, Yiqun Hu, Liang-Tien Chia, Bu-...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
The work in this paper is based on the claim that collaborative dialogue involves taking into account how much information an utterance conveys, in the sense that it thereby shows...
There are a number of multimedia tasks and environments that can be collaborative in nature and involve contributions from more than one individual. Examples of such tasks include...
Martin Halvey, David Vallet, David Hannah, Yue Fen...