Multimedia social network analysis is a research area with growing importance, in which the social network members share multimedia contents with all different purposes and analyz...
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
With the increasing use of real-time multimedia applications over IP networks, efficient use of resources, especially in wireless networks, is becoming a necessity. In order to ha...
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
A neglected challenge in existing e-Learning (eL) systems is providing access to multimedia to all users regardless of environmental conditions such as diverse device capabilities,...