There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
In order to support real-time video, audio and data communication among heterogeneous third generation (3G) handsets, 3G phones/terminals are required to support 3G-324M, the mult...
Weijia Jia, Bo Han, Ji Shen, Haohuan Fu, Man-Ching...
This paper describes a new mechanism to garantee quality of service for multimedia streams in low-cost home networks. Quality of service is based on a token, of which the route in...
Hans Scholten, Pierre G. Jansen, Ferdy Hanssen, Pi...
Telecommunications, Computing, and Video Technologies are rapidly converging, creating a new multimedia industry that will serve emerging markets on the information highways. To s...
Abstract. Increasingly large multimedia databases in life sciences, ecommerce, or monitoring applications cannot be browsed manually, but require automatic knowledge discovery in d...