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MOBIQUITOUS
2005
IEEE
16 years 14 days ago
Personal AP Protocol for Mobility Management in IEEE 802.11 Systems
—In mobile wireless systems, the quest to support delay-stringent multimedia applications challenges most existing solutions to the mobility support and traffic management proble...
Lei Zan, Jidong Wang, Lichun Bao
ACMACE
2005
ACM
16 years 13 days ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ACMACE
2005
ACM
16 years 13 days ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
MM
2005
ACM
108views Multimedia» more  MM 2005»
16 years 13 days ago
uPen: laser-based, personalized, multi-user interaction on large displays
We present the uPen, a laser pointer combined with a contactpushed switch, three press buttons and a wireless communication module. This novel interaction device allows users to i...
Xiaojun Bi, Yuanchun Shi, Xiaojie Chen, Peifeng Xi...
MM
2005
ACM
147views Multimedia» more  MM 2005»
16 years 13 days ago
Video inpainting and restoration techniques
Aged films may contain defects such as spikes or dirt, as well as long vertical defect lines. These defects were produced in file development or due to improper maintenance of fil...
Rong-Chi Chang, Louis H. Lin, Chia-Ton Tian, Timot...
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