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INTETAIN
2009
Springer
16 years 1 months ago
The Hyper-trapeze: A Physically Active Audio-Visual Interface for Performance and Play
This paper reports the design, implementation, and application of a new interface for augmenting performance and play on the low flying trapeze. Sensors were used to gauge the moti...
Anne Hoekstra, Christoph Bartneck, Michael J. Lyon...
169
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ISMAR
2006
IEEE
16 years 23 days ago
Mobile augmented reality interaction techniques for authoring situated media on-site
We present a set of mobile augmented reality interaction techniques for authoring situated media: multimedia and hypermedia that are embedded within the physical environment. Our ...
Sinem Güven, Steven Feiner, Ohan Oda
MM
2003
ACM
110views Multimedia» more  MM 2003»
16 years 6 hour ago
The mindful camera: common sense for documentary videography
Cameras with story understanding can help videographers reflect on their process of content capture during documentary construction. This paper describes a set of tools that use c...
Barbara Barry
ALGORITHMICA
2005
99views more  ALGORITHMICA 2005»
15 years 6 months ago
Improved Approximation Algorithms for the Quality of Service Multicast Tree Problem
Abstract. The Quality of Service Multicast Tree Problem is a generalization of the Steiner tree problem which appears in the context of multimedia multicast and network design. In ...
Marek Karpinski, Ion I. Mandoiu, Alexander Olshevs...
COMCOM
2002
104views more  COMCOM 2002»
15 years 6 months ago
Low-latency guaranteed-rate scheduling using Elastic Round Robin
Packet scheduling algorithms in switches and routers will likely play a critical role in providing the Quality-of-Service (QoS) guarantees required by many real-time multimedia ap...
Salil S. Kanhere, Harish Sethu