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ACMACE
2006
ACM
16 years 2 days ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ICMCS
2009
IEEE
138views Multimedia» more  ICMCS 2009»
15 years 3 months ago
Multi-rate peer-to-peer video conferencing: A distributed approach using scalable coding
We consider multi-rate peer-to-peer multi-party conferencing applications, where different receivers in the same group can receive videos at different rates using, for example, sc...
Miroslav Ponec, Sudipta Sengupta, Minghua Chen, Ji...
CBSE
2004
Springer
15 years 11 months ago
Correct Components Assembly for a Product Data Management Cooperative System
In this paper we report on a case study of correct automatic assembly of software components. We show the application of our tool (called Synthesis) for correct components assembly...
Massimo Tivoli, Paola Inverardi, Valentina Presutt...
ASWEC
2004
IEEE
15 years 10 months ago
Knowledge Management in Software Engineering - Describing the Process
The management of knowledge and experience are key means by which systematic software development and process improvement occur. Within the domain of Software Engineering (SE), qu...
James Ward, Aybüke Aurum
CCGRID
2001
IEEE
15 years 9 months ago
Performance Evaluation of an Agent-Based Resource Management Infrastructure for Grid Computing
Resource management is an important infrastructure in the grid computing environment. Scalability and adaptability are two key challenges in the implementation of such complex sof...
Junwei Cao, Darren J. Kerbyson, Graham R. Nudd