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ICMCS
2005
IEEE
109views Multimedia» more  ICMCS 2005»
16 years 18 days ago
Tree Animation for A 3D Interactive Visualization System For Hurricane Impacts
This paper describes an implementation of vertex weighting for real-time animation of 3D trees as a result of wind force and direction. This method improves over similar technique...
Peter Singh, Na Zhao, Shu-Ching Chen, Keqi Zhang
MMSEC
2005
ACM
131views Multimedia» more  MMSEC 2005»
16 years 17 days ago
Capacity of steganographic channels
—This work investigates a central problem in steganography, that is: How much data can safely be hidden without being detected? To answer this question a formal definition of st...
Jeremiah J. Harmsen, William A. Pearlman
MM
2004
ACM
107views Multimedia» more  MM 2004»
16 years 13 days ago
15 seconds of fame: an interactive, computer-vision based art installation
“15 seconds of fame1 ” is an interactive art installation which elevates the face of a randomly selected gallery visitor for 15 seconds into a “work of art”. The installat...
Borut Batagelj, Franc Solina, Peter Peer
MMSEC
2004
ACM
133views Multimedia» more  MMSEC 2004»
16 years 13 days ago
Data hiding on 3D polygonal meshes
This paper presents a high-capacity method to embed information into the geometry of a 3D polygonal mesh. The method extends a previously reported work, to which several improveme...
Yannick Maret, Touradj Ebrahimi
MM
2009
ACM
111views Multimedia» more  MM 2009»
15 years 11 months ago
Integrating corrections into digital ink playback
In this paper, we describe preliminary work on an ink editing application that allows an instructor to correct mistakes to digital ink written during a presentation that is to be ...
Richard J. Anderson, Devy Pranowo, Craig Prince, F...