Animals living in groups make movement decisions that depend, among other factors, on social interactions with other group members. Our present understanding of social rules in an...
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Motion and interaction with the environment are fundamentally
intertwined. Few people-tracking algorithms exploit
such interactions, and those that do assume that surface
geomet...
This paper describes an efficient vision-based global topological localization approach that uses a coarse-tofine strategy. Orientation Adjacency Coherence Histogram (OACH), a nov...
We propose a new neural network architecture, called Simple Recurrent Temporal-Difference Networks (SR-TDNs), that learns to predict future observations in partially observable en...