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DEFORM
2000
15 years 7 months ago
Constructing Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal i...
Marcelo Kallmann, Etienne de Sevin, Daniel Thalman...
PERCOM
2009
ACM
16 years 7 months ago
DiaSim: A Parameterized Simulator for Pervasive Computing Applications
Abstract--Pervasive computing applications involve both software concerns, like any software system, and integration concerns, for the constituent networked devices of the pervasiv...
Wilfried Jouve, Julien Bruneau, Charles Consel
ICRA
2002
IEEE
146views Robotics» more  ICRA 2002»
15 years 11 months ago
Topological Mobile Robot Localization using Fast Vision Techniques
In this paper we present a system for topologically localizing a mobile robot using color histogram matching of omnidirectional images. The system is intended for use as a navigat...
Paul Blaer, Peter K. Allen
UMUAI
2010
136views more  UMUAI 2010»
15 years 4 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
ICAT
2006
IEEE
16 years 15 days ago
Exploring Human-Robot Interaction Through Telepresence Board Games
Abstract. This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games ...
Min Xin, Ehud Sharlin